Sam Anderson, creator of Studio Ladder, is a 3D artist based in New York City and Los Angeles. Sam is passionate about visual communication for design. She loves to take ideas, bring them to life in a 3D environment, and find ways to eloquently represent a design or product. Previously, Sam was a Senior Technical Marketing Manager at Epic Games where she produced new release content for Unreal Engine and Twinmotion as well as educational content for conferences and online tutorials. Prior to Epic Games, Sam was a visualization specialist at SHoP Architects where she focused on research and development, promoting the use of real-time technology to improve design processes. Other work experiences include an internship at JAJA Architects in Copenhagen and an architectural designer at Workshop/APD in New York. Sam studied at the University of Texas at Austin School of Architecture and at Ecole Nationale Superieure d’Architecture de Paris-Belleville. From each experience, Sam has developed an eye for high-quality design and communicating in a highly personable, yet professional manner. Talk to her long enough, and she will have you saying '“y’all” as if you were also born and raised in Texas.
Expertise
Unreal Engine
Twinmotion
RealityScan
RealityCapture
Adobe Photoshop
Adobe Premiere
Vray
3dsMax
Rhino
Revit
OBS
Metahuman Creator
Sam is available for speaking engagements, see previous talks here.